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Carroll, always the racer, explained his ambition to race Cobras against Corvette in the USA and against Ferrari in Europe. Shelby proposed his sports car to Ford Motor Company, who liked the idea of offering a sports car that would go head-to-head with the Chevrolet Corvette.
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They were enthusiastic and told him to reach back out when he had an engine manufacturer lined up. Shelby contacted AC Cars and told them his idea.
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During a dream, he came up with the name for his car, the Cobra.Ĭarroll Shelby’s idea became reality when he learned that AC Cars in Great Britain lost the engine supplier for their Bristol sports car. He began to think of building such a sports car and selling it for half the price of those from European marques. With this idea in mind, he wondered why no one in the United States built a sports car that offered European handling and balance with an American V-8 engine that could be easily serviced at any car dealership or independent garage. Shelby was impressed by the speed of these sports cars, but not the unreliable engines that required constant maintenance and repair. Although obviously fast, the Ferraris, Maserati’s, Aston Martins and Jaguars were very expensive and featured very complex engines. Youtube Channels: Mike from Simracing604, Scotty from 2Old4Forza, Jake from GPLaps, Michael from SingleRacer and Billy Strange Racing for their contagious passion for historic simracing.During his international racing career Carroll Shelby drove the fastest and most expensive sports cars of the day. Over 30.000 km testing km’s where made by the team, special thanks to Valentin and Timo for their hard work! Testers: Timo One, ValentinK, Dirk Steffen, capt nasties, 50ftElvis, the THR community.Skins: new 4k skins by Ben Nash + many skins from the RaceDepartment community:Īad Gagesteijn, Andy-R, BDA, carmar, chili pepper, Gigi54, GPLGEM, GT3RSAss, Guerilla Mods, hal4000, Juergen Lung, LeSunTzu, Ned, Nico, NWRAP, Pasta2000, playwithwind, schUPpor, Smallblock Hero, Tim Lotus, The SourceOf TheNile, susanthedeath, Xedrox.Sounds: Kunos, AMA Fmod (Porsche 904/911), Legion (Shelby 289’s), various unknown sources.
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O Ben Nash (Meisterskinner), Pasta (historic (Japanese) skins) O Norms (Wiper animations, rebuilt LoD’s, 3d Colliders, all the little details) O DrDoomslab (models, textures/ AO and all the little details) – all cars have proper LoD’s & 3d colliders for better VR/ multiplayer/ big grid AI racing – most skins are 4k scratch made by Ben Nash (or ‘reworks / rebuilds’ of existing skins). – all cars have (refracting) headlights, wipers, improved shaders, high(er) res cockpits We tried to reproduce the vehicle dynamics of the era, so you do need to balance the cars, be gentle with your inputs and drive the car with your feet! This means that most cars have unique ‘build from scratch’ suspension physics, engines and gearbox. Our goal was to use a realistic physics set, with as much real data as possible. We brought them up to current AC standards using the latest features of CM/ CSP. A decade that brought us some of the most beautiful cars ever produced and the best racing ever! Many of the models in this mod where floating around the web for years. This mod is a tribute to the 60’s era of GT racing. Below is from the creator Bazza Von Dutch:
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